Dragon’s Dogma 2 Players Demand More Enemy Variety

Players of Dragon’s Dogma 2 are expressing their disappointment over the lack of enemy variety in the game. Despite the game’s recent release, players have already taken to the Dragon’s Dogma subreddit to voice their frustrations. They feel let down by the promises made by the developers prior to the game’s release, particularly regarding the variety of enemies in the game.

Players have pointed out that they are repeatedly encountering the same enemies, such as wolves, Saurians, and goblins. Some players have even created memes featuring the game’s director, Hideaki Itsuno, to express their dissatisfaction. The lack of enemy variety is seen as a significant issue, with one Reddit user stating that it is the “greatest offender of this game.”

The disappointment is further fueled by the developers’ previous comments about the game’s enemy design. In an interview with IGN, Itsuno and lead game designer Kento Kinoshita had discussed the enemies and stated that the team had gone “all-out” in terms of enemy design. However, players feel that these comments have not lived up to their expectations.

Despite the criticisms, the game’s developers have not yet responded to the players’ concerns. It remains to be seen how they will address this issue and whether any changes will be made to improve the game’s enemy variety.

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